When installing Black Shadow for your build, his Down Special and Down-throw may not work out of the box without manual adjustments to 
your build first. In addition, if you're installing him in a Project+ EX build and not a PMEX build, you'll need to make sure you choose 
the PSA file in the package that's for P+EX rather than the one for 3.6. And then you'll also need to choose the sawnd file from the 
P+EX SFX folder as well if your build is Project+ as well. Otherwise, if it's a 3.6 build then you must pull from the respective 3.6 
folders for both of these files. IN ADDITION, The Kirby hat copy ability may not work out of the box. If you are using P+EX, some
tinkering with your build will likely be required in order to get the Kirby copy ability working, in addition to dragging and dropping 
all the files in the Kirby Hat folder I supplied over to the Kirby fighter folder in your build of course.
In addition, the Kirby Hat add-on also is not compatible/tested for 3.6, only for P+EX. If you are unable to install the Kirby hat
add-on for P+EX for whatever reason, then not to worry, as it is not necessary to simply enjoy Black Shadow anyway.

In P+EX builds specifically, his Down-throw will not work along with other slight issues unless you edit your build's ThrowRelease.asm 
file. In order to do so, follow these steps:

Step 1. Find your P+EX build's ThrowRelease.asm file in it's directory
Step 2. Open the file with the Notepad editor program
Step 3. Scroll down to the "ThrowReleaseTable" section, and find the "# EXFighter79" line portion (Black Shadow's character ID)
Step 4. Replace that line with this new one and make sure it all lines up with the lines before and after it:

        -0.4884,	12.3475,| # EXFighter79

Step 5. Save the edits and reinsert the newly edited ThrowRelease.asm file back into your build where it originally was. 
Step 6. Next, find the following .GCT files in your build's directory: "boost.gct", "netboost.gct", "netplay.gct", and "rsbe01.gct" and
delete all 4 of those files.
Step 7. drag the 4 ".txt" counterparts of those 4 previously deleted files, and one-by-one drag each one over the "GCTRealMate.exe"
so that the .exe can produce 4 new ".gct" files.
Step 8. Once all 4 new .gct files are in place and everything is good to go, you're done with this part now!

PLEASE NOTE: If you add additional EX characters to P+EX, then Black Shadow's Down-throw will not bury those additional EX characters 
either unless you apply a similar process to them as well. For example, if you're adding Doctor Mario to your P+ build, you would find
whatever Fighter ID that was set up for him in your build, and change the values to match the values of the character that is most similar
(in this case, you would copy regular Mario's ThrowRelease table values for Doc's, much like how Black Shadow just reuses the same values here 
as Ganondorf's).


And to make his Down-B work properly, if you have a PMEX 3.6 build you're putting Black Shadow in, make sure it already has this code
in it's GCT. if not, here it is to put in (if you are installing Black Shadow to a Project Plus EX build instead, then by default it'll 
already have this code, in which case you won't have to worry about adding this part):

On the Fly Attribute Modification (Item Crash Fix) [codes, Mawootad]
* C27AD58C 00000019
* 28000020 418000B8
* 28000025 408000B0
* 1FA0000C 3BBDFE80
* 80FF00D8 3C6080B8
* 808368D8 806700C4
* 1C8401C8 38A00BB8
* 54A0103A 7C632214
* 7C630214 3B83D138
* 57DFA53E 57DE053E
* 48000005 7C0802A6
* 3BBD001C 7FBD0214
* 7FA903A6 57C0103A
* 7C1C042E 4E800420
* 7FFC052E 48000034
* 60000000 EC00F82A
* 7C1C052E 48000024
* EC00F828 7C1C052E
* 48000018 EC0007F2
* 7C1C052E 4800000C
* EC00F824 7C1C052E
* 3BDE0001 7C1EF800
* 4081FFB4 3D80807B
* 398CD5BC 7D8903A6
* 4E800420 3C6080AD
* 60000000 00000000
* 047ACE78 2C000025
* C27ACEA0 00000005
* 28000025 4080001C
* 28000020 41A00014
* 3C60807B 3863D2A0
* 7C6903A6 4E800420
* 60000000 00000000